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We didn't get any salvage from this mission but there is quite a bit of good news. First the Bad news, Merloni wasn't forthcoming on his injuries from the dropship crash. Turns our he has a broken leg, and a pretty bad concussion, without proper medical facilities he won;t be piloting a mech for quite a while. That puts the Raven in our Mech Bay.
Next up, Tech Juan Manillo is quite the weapons expert. Turns out he worked in an AC factory before becoming a mech tech. He was able to piece together an Clan Ultra AC2, from the parts of the 11 Ultra AC2's we faced in the first battle. That along with the other clan salvage, and the Koshi cockpit that Maverick grabbed means we can add a Koshi D to our Mechbay at this time.
Finally the best news of all. While you were on mission, Viper was approached by a the heads of a couple of local cattle farming families. As Port Arthur was being over run in 3050 by the Smoke Jags there was a Kuritan lance of the 1st Sword of the light that trapped on world. They hid their mechs in the barns of the Okajima and Matsuzaka farms. The Mechwarriors were later captured by the Smoke Jags, but the mechs were never found. They have sat there for almost 10 years. The Matsuzaka and Okajima families have no love for their Smoke Jaguar oppressors, and while they are not thrilled about handing over the mechs to a Davion unit, they see this as the best chance to strike at the Jaguars. They may smell a little ripe, but they will help us take the fight to the Jags. We now have a Phoenix Hawk, Shadow Hawk, Wolf Trap and Wyvern...four solid medium mechs added to the mech bay.
Mechwarrior Roster after mission #2
Here is the mech selection order for mission #3 (Corrected)
Jeff - Lower tonnage current mech tiebreaker
Caster - Bumped up two spots for two player kills (Blue Falcon Rule)
That's all for now...