Tuesday, November 16, 2010
Smoke Jaguar Dossier: Mongrel (Grendel)
Name: Mongrel (Grendel)
Mech Class: Medium
Weight: 45 Tons
Tech Base: Clan
The Mongrel received its baptism of fire during the Battle of Tukayyid. There, it was commonly seen leading light Stars. Its ammo-efficient weapons allowed it to range far afield and helped simplify resupply. The 'Mech entered full production the following year and was re-christened "Grendel" after the name given to it by ComGuard troops. Clan Diamond Shark decided to sell or license the design to other Clans in order to avoid Trials for it.
The Grendel feature a powerful 315-rated engine that enables it to move a fleet 119 km/h and enough jump jets fixed on the chassis to propel it up to 210 meters at a leap. The Sharks spared no expense in weight-saving materials, making use of an XL Engine, Endo Steel structure, and seven and a half tons of Ferro-Fibrous armor. The incredible speed of the Grendel is not terribly helpful in most zellbrigen duels, but it is effective in large-scale actions.
The primary configuration uses an ER Large Laser at long range, but really excels at closer ranges. It mounts three ER Medium Lasers that can be devastating to light 'Mechs and a Streak SRM-6 that exploits any holes the lasers make. An ER Small Laser that is effective at point-blank range seems an afterthought. This design is best using its large laser to soften up an opponent, then dash closer in a flurry of lasers and missiles. Two extra double heat sinks help to keep the design mostly cool.
Alt. Config. A - This missile boat carries a pair of LRM 15s with two tons of ammunition for each. A Medium Pulse Laser and ER Small Laser provide backup firepower. A MechWarrior will find it difficult to overheat this design.
Alt. Config. B - This variant uses an Ultra Autocannon/5 for long range work. It mounts an ER Medium Laser and a pair of Medium Pulse Lasers for close-up engagements. An ER Small Laser is again added.
Alt. Config. C - This close-range brawler mounts an LB-X Autocannon/10 as its main armament. A single ER Medium Laser backs it up. An Anti-Missile System provides added defense for the variant.
Alt. Config. D - A different take on the primary configuration, the Grendel D mounts an ER PPC for long-range engagements. When the 'Mech closes, it bring bring a Medium Pulse Laser, ER Medium Laser, and SRM 6 to bear. A Small Pulse Laser provides protection against conventional infantry..
Captain Nash's Mission #2 Analysis: Solid Clan 2nd line medium. If it were an inner sphere mech I would say it has the maneuverability of a Light, Armor of a Medium and Weapon load-out of a Heavy. Work together to bring this one down.
Tech Readout: http://www.solaris7.com/TRO/HTMLBattleMech/BattlemechInfo.asp?ID=2407