Monday, September 27, 2010
Smoke Jaguar Dossier: Elemental Battle Armor
Type: Battle Armor
Weight: 1 Ton
Tech Base: Clan
The standard against which all battle armor is measured, the Elemental battle armor was first introduced in 2868 by Clan Wolf in a Trial of Possession against the Nova Cats. It was a marvel of Clan engineering that allowed a small group of Clan Elementals to take down large 'Mechs and survive the encounter. While it is possible for a normal-sized human to use the battle armor, this design is tailored for the Clans' giant Elemental warriors and only they can bring out its fullest potential.
Clan Elemental Battle Armor mounts one primary and one secondary weapon, plus a detachable SRM-2 pack. If two missiles are fired, the trooper may aim them at the same target or at two different targets that both lie within the firer's forward 90-degree firing arc. The launcher holds a total of four missiles. Once the missiles have been expended the launcher may be jettisoned, improving mobility. The suit is also equipped with a strong manipulative claw that adds to the melee attack damage as well as to climbing the target 'Mech. The modular weapon mount may accommodate a variety of heavy weapons, including a Small Laser, Flamer, or Machine Gun. The anti-personnel weapon mount carries a projectile weapon that is effective against unarmored targets, such as a sub-machine gun.
After the first use of the armor in 2868 against the Nova Cats, the Wolves entered into a series of trials later that year with Clan Hell's Horses. The Wolves put their new battle armor up against the Hell's Horses genetically engineered infantry, the precursor to the modern Clan Elemental. When the trials were over, the Hell's Horses had won the Wolves battle armor technology, and the Wolves had gotten the needed information to breed their own Elementals. Almost immediately, each Clan combined their own technology with that of the other, creating the tradition of matching Elemental troops with battle armor. Within a short period of time, battle armored Elemental troop deployments spread across Clan forces.
Captain Nash's Mission #2 Analysis: It is safe to say eventually we will be running into some Elementals. My advice is not not let them get close. If they get on your mech they will get through the armor. So keep them at range if possible. An Elemental suit has been known to shrug off the blast of a PPC, or remain functioning after two shots from a medium laser. They also don't hold to the Clan dueling code, so they will swarm you with multiple squads if they can. Guess they figure attacking something at least 20 times their size is honorable enough.
There is one effective tactic if a squad of elementals are assaulting your mech and climbing the way to your cockpit. Stop, drop and roll. Knocks them off every time.
Tech Readout: http://www.solaris7.com/TRO/BattleArmor/BattleArmorInfo.asp?ID=27